If you are struggling with the design of your current project, I can help you with some ad-hoc consultancy.

How can you make the game feel better? How can you integrate a specific idea in the game? How can I improve the current game flow?

I provide you with deeply detailed reports that will help you improving the quality of your game and delivering a great experience to the player.

I have strong game design and level design knowledge and experience developed throughout many years. I worked at Sony Guerrilla Cambridge, as well as contributed to different award winning games including ATUM (IGF Finalist) and Vlambeer's LUFTRAUSERS. On my personal LinkedIn account you can check the details on my skills and experience: Info about Kalopsia Games can be found on

End User Licence Agreement (EULA).

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