GameMaker (2.3)

Path to texture primitive


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Converting a path to a textured primitive.

Paths created in the room editor can be converted to textured primitives. This allows you to create textured primitives of earth, sky, walls, without using tiles or sprites. There is a possibility of checking the collision: a point in the primitive.


End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 1.0.3. Published February 7, 2021

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