Ever wanted to be able to use common UI elements such as text input, checkboxes, radio buttons, dialog boxes or even tab groups in GameMaker? Look no further!

Over the last year and a half I've been working on a GUI system for GameMaker, and now that 2.3 is out I decided to jump on the opportunity to clean up the code and make it properly object-oriented. It's primarily aimed at people looking to make software applications other than games - see the screenshots - but you can use it for whatever you want.

This requires GameMaker Studio 2.3 in order to work. It relies heavily on the new language features.

Once the asset ha been added to your project, you can get rid of the Included Files and the Emu Demo folder if you don't need them. Look inside the demo project or see the documentation in the Github wiki.

The asset is free as-is. I'll fix simple or game-breaking bugs but more involved support requires payment via either Itch (above) or Patreon.

The scribble version used is 6.0.5. I don't really need the new features so I probably won't update it just for Scribble, but if you're using a more recent version of scribble in your project, there may be formatting issues if the library changes over time. Yes, it makes heavy use of callbacks and looks an awful lot like Javascript. I'm not sorry.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 1.0.12. Published December 18, 2020

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