With cutscene engine you can easily make awesome cutscenes to your games. It works on any kind of game.
Over 30 functions and more will be added
There can be options/choices in the dialogue
Relatively easy to use
Not just a cutscene engine. With this powerful tool, you can do many other things too!
This engine is constantly improved with your feedback and new features will come. Price may increase later.
Now it's possible to use Draw GUI for dialogue (more information in the manual).
New experimental feature: Smart line break - Optional argument to cutscene_dialogue_style that prevents text changing line in the middle of a word. Note that this doesn't work correctly on all projects yet! (That's why it's an optional argument) Read the "Dialogue" part of the manual for tips on how to configure it.
New optional argument to cutscene_dialogue_style() script: text separation
New optional argument to cutscene_dialogue_style() script: syncSprite - To animate character sprite only when text is going.
New optional argument to cutscene_dialogue_style() & cutscene_dialogue_style_bubble() scripts: image speed (of character portrait and continue icon)
Sprite argument in cutscene_dialogue_style() is now optional
Now it's possible for the cutscene scripts to have a little more arguments (13)
Improved performance a lot, especially when using options and having mouse enabled in dialogue
Removed speed argument from cutscene_move_object_phy because it didn't have any effect
Started improving the scripts by adding better JSDoc Script Comments and adapting to the new ways of using scripts. This work will take some time and I'll be doing it little by little.
Improved code formatting a little and added/edited some comments
Other small changes
Fixed bug: Changing text separation in the "settings area" didn't have any effect
Fixed animation bug related to speech bubble continue icon