Description
Simple light for your game
Features
Two types of sources: point and directional
Smooth lighting
Changeable z coordinate of light sources or shadow casters
Add to game
1) Write "FG_light_init()" once in game
2) Add object FG_light_cont in room
3) Add shadow casters (FG_light_shadow_...) and light sources (FG_light_source)
Two demo scenes inside(press space to switch scenes)
End User Licence Agreement (EULA)
Age Rating: 4+
Versions
GMS2 - Version 1.0.0. Published March 21, 2019
GMS2.3 - Version 1.0.1. Published April 12, 2024
Loading, please wait
Package contents
Loading, please wait
What is the issue?
Loading, please wait