Speech bubbles can be a very useful components to a game. They not only provide necessary information to a player, but also show who is talking in a fun way. They are also less intrusive than an entire dialog box.
Speech bubbles can be drawn from a single script. Speech bubbles are automatically aligned to the object that is speaking while staying within the visible region.
Asset package also includes an info button object that can be very useful for a tutorial screen.
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Updated to be compatible with GMS: 2.3