Description
Peeker is an object that allows you to peek at a instance variable value while the game is running. It displays the variable name and the value of the variable and updates each frame. It's a very simple object that is useful for debugging.
Warning: oPeek uses the Object Variables feature introduced in GMS 2.1.3. It will not work with earlier versions of GMS.
Instructions:
- Import at least oPeek and sDebug.
- Drag oPeek into the room.
- Double click the oPeek instance and set the three Object Variables.
- Run the game.
The three variables are self-explanatory.
- instance_name
- variable_name
- color
End User Licence Agreement (EULA)
Age Rating: 4+
Version
GMS2 - Version 1.0.0. Published October 6, 2018
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