Description
A simple particle designer capable of creating and modifying particles, as well as compiling particles to code!
--Features-- - Choose from the default shapes or a custom sprite. Sprite Sheets are accepted! - Gallery to test particles together - Import/Export Particles as well as copy to clipboard - Hit Tab to toggle 30-60 FPS - Esc to toggle fullscreen - Particle Randomization - Compiled particle code is kept in %localappdata%
--Disclaimers-- - Numbers are not to scale within the editor. Hanif Flat UI doesn't allow decimal points in number-only fields. - Free and functional, but by no means the best - Importing, for now, only works with code made in this editor.
- FPS Fix! - If the program is not reliably switching from 30 fps to 60 and vice versa, here's the solution:
- Compile the program
- Create a shortcut to the executable
- Edit the shortcut's properties. Under the Target field, add the following to the end: -sleepmargin 20 (Or another number - 20 works well for me)
- Apply changes, then run the shortcut from then on.
- This issue with gamemaker switching fps targets has been around for quite some time, but I found that this solution works pretty well.
End User Licence Agreement (EULA)
Age Rating: 4+
Versions
GMS2 - Version 1.1.0. Published April 28, 2020
Added Randomize Button Fixed Issues with importing/exporting/copying code, and naming the particles
GMS2.3 - Version 1.2.0. Published April 19, 2022
- Fixed a couple bugs