GameMaker (2.0 - 2.2.x)

gun system for platformers

Hannes Brummer

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A gun or gun system in a platformer is rare, therefore it will make your's feel very unique.

By buying this content you will gain a working gun and ammo system for your platformer. Once the playerobject comes in contact with the pistolobject(feel free to change the sprite's to whatever you like ofcourse) A crosshair appears which you can control with the mouse along with a professional looking screen where you can see your ammount of bullets. That what is currently in the pistol and what you still have.

The bullets can be used to kill enemies(ofcourse) but can also be used to destroy certain wall/floor blocks in order to clear a path that can be used to reach impossible height's, enter hidden area's and make hideout's

The pistol has four bullets, once that is gone it will reload for two seconds and take bullets out of the total amount.

End User Licence Agreement (EULA).

Age Rating: 12+


GMS2 - Version 2.1.0. Published January 4, 2018

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