Description
UPDATED!!! GMS v2.3+ VERSION NOW INCLUDES MORE SCRIPTS; MORE TOOLS; AND BOTH 16 AND 47 TILE AUTOWALL!!!!!
This set of scripts permits you to add autowall (autotile) features to your game at runtime and is exclusive to GMS2.
The 16 frame autowall is the standard type that you will find anywhere on the internet while the 47 frame autowall is based off of the built in GMS2 autotile configuration and so you can create maps in the room editor, and then use these scripts to change them at run time while maintaining the autowall features (destructible terrain, anyone?).
FEATURES
- Easy to use scripts
- Includes templates for both 16 and 47 frame autotiles
- Works with tiles, instances, or tiles and instances
- 47 frame autotile compatible with built in GMS2 autotiles
- Can edit and update autotiles in real time
- Includes various "helper" scripts to generate or remove autowalls singly or over areas
- Gives you the ability to save and load autowall data... make your own room editors!
- Ideal for platformer and top-down games
DEMO
You can test out the features of this asset with the playable demo!!!
End User Licence Agreement (EULA)
Age Rating: 4+
Versions
GMS2 - Version 2.0.1. Published October 22, 2019
v2.0.1: Fixed minor bug with DS grid out of bounds causing the scripts to crash on HTML5 target when deleting a rectangular area of autowalls.