Description
Note: The asset has not been updated for GMS 2.3. Although it should not cause any major issues if you use it in 2.3, if anything does go wrong, I may not be able to provide support. But still do report your issues as I may fix the major ones.
The quickest way to add water with reflections in your platformer game!
It's as easy as dropping an object into a room, as seen in the second GIF above.
Available for both GMS 1.x and 2.x.
If you're looking for top-down water, check this out.
The reflection and refraction shaders can be customized simply by changing some variables. The reflection opacity can be reduced to allow the water to be translucent.
The water is an object.
By default, draw_sprite() calls will not be reflected; only object sprites are reflected
Vector & skeletal (Spine) graphics not supported.
End User Licence Agreement (EULA).
Age Rating: 4+
Versions
GMS1 - Version 1.1.2. Published July 8, 2018
Optimizations for mobile devices
GMS2 - Version 1.1.2. Published July 8, 2018
Optimizations for mobile devices
GMS2.3 - Version 1.1.4. Published September 28, 2020
Fixes crash on Non-Windows devices