GameMaker (all)

Delta Time Example

Ground Effect Games

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Delta Time is a very important concept to understand about how video games work. This example was painstakingly created from scratch to be as easy to grasp as possible.

Need a simplified explanation? Here it is!

Delta time is how long one step takes to execute. It is used to compensate for lag so that players will not notice.

  • Delta Time = microseconds per frame
  • FPS = frames per second

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Age Rating: 4+


GMS1 - Version 8.29.14. Published August 29, 2014

GMS2 - Version 18.6.10. Published June 11, 2018

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