GameMaker (2.0 - 2.2.x)

Opacity Dithering


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This shader generates a 4x4 dither pattern and loops it across the texture based off of a standard opacity parameter passed in by a uniform.

Here's a demonstration of the GLSL shader on

No need to credit me. If you wanna that's cool but I'm already happy enough to help.

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GMS2 - Version 1.0.1. Published November 4, 2017

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