GameMaker (2.0 - 2.2.x)

Movement functions


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This asset contains 30 functions like the lerp function of gamemaker and it is designed to be used in a very similar way.

Each function is very fast to compute. The parameters can be changed (number of waves, absoprtion...).

Every movement function returns a vector. The first coordinate of the vector is the x position of the interpolated point and the second one is y position of the interpolated point. Launch the project to see how it works. Launch the project and click on the screen : - The red square will move following the movement selected. You can change the movement by comenting/uncommenting the code writtten in the step event of the object "obj_move_on_click". - The blue square draws the marks of the whole movement on click. - The green square performs a random movement selected among the 30 movements of this project.

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2 - Version 1.0.1. Published November 1, 2017

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