GameMaker (2.0 - 2.2.x)



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Note: Many API Changes in this version. It is best to remove the old version first.

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outsideTheBox is a collection of system-level utility tools that didn't come built-in with GameMaker Studio 2. It includes:

  • Saving / Loading files outside of the GameMaker Studio 2 sandbox
  • Toggling Borderless / Windowed modes at run-time
  • Querying detailed memory usage information


Version 2.0.0 introduces the meminfo and borderlessToggle rousr extensions all packed into one convenient package with outsideTheBox. outsideTheBox is written so that any unused features are not in any sort of "active" state at anytime, so if you're not interested in the additionally functionality, simply don't use it!

Installation Notes

  • ​Import Assets from the outsideTheBox groups in each Resource
  • Import Assets from the "(required)" marked groups (See note below)

Note: outsideTheBox uses functions from rousrSuite. When importing assets from the extension, make sure to include any rousr (required) group. If you have any other rousr extensions, you only need to keep one copy of each of these resources. If you do import multiples, GameMaker Studio 2 will rename the duplicates with a _1 at the end. You can simply delete any of the resources after importing the asset.


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Age Rating: 4+


GMS2 - Version 2.0.1. Published January 16, 2018

Fixed otb_file_to_string() not closing files

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