Easy Mobile Controls

ShroomDoom Studios

You must be logged in to obtain assets


Easy Mobile Controls: A few easy-to-implement mobile control solutions, including an on-screen analog stick, a virtual-key based directional pad, and accelerometer-based horizontal tilt controls.

Well-commented, efficiently organized code.

Compatible with all export modules.

Reviews and feedback are much appreciated!

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 1.0.11. Published August 13, 2014

Fixed a bug that accidentally used room_width to calculate resized GUI coordinates instead of view_wview (resulted in some wacky GUI controls placement).

Make sure that when you make a room that even if you don't need to use a view, you have one initialized with the same dimensions as room_width and room_height. (Some of the code relies on the variables view_wview and view_hview - it currently seems like they're undefined if no view is initialized.)

Also switched from using Macros to differentiate between axes (AXIS_X and AXIS_Y) to enums (axis.X and axis.Y), as Macros aren't currently supported on the Marketplace.

Loading, please wait

Package contents

Loading, please wait

What is the issue?

Loading, please wait