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uiZ - ultimate gui framework


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This is a ui framework I worked on for about the past three year and I tried to put in everything that I could think off.

This asset has now been released for free for personal use under GPL here: Commercial users may still purchase it here. What you are buying here is not necessarily the asset itself, but rather a license to distribute it commercially.

Here is this windows 3.1 demo I made using uiZ:

Don't forget to read the README in included files.

Here's a list of features:

  • A load of default objects (Buttons, lists, string input boxes);
  • A complete placement and scaling system with multiple data types;
  • Animations. Also advanced animations that allows you to combine functions;
  • Templates for you to use;
  • Mouse menu system;
  • Scrollbar system;
  • Slideable bars;
  • Windows;
  • Frames;
  • Framesets (html alike);
  • Grids;
  • Other frame structures;
  • Tutorials to get beginners started;
  • Fast-lane tutorial to get pro's started;
  • Tutorials to setup and use the designer;
  • Tutorials to create your own objects and use uiZ to full potential;
  • Great documentation;
  • 566 scripts, *** ;
  • 155 objects*** out of which 50+ ui;
  • Global systems for modifying objects. (e.g. systems for managing borders and backgrounds on objects, etc...)
  • Support from me if you think something is missing, something isn’t working or if you don’t understand something;
  • Support for both game maker 1.4 and 2.x.
  • the list goes on...

THIS IS A VERY BIG ASSET, meaning that it's bound to have just a few bugs in it. Luckily for you, I offer full technical and educational support to anyone buying this asset.

Made for more advanced users. Moderate programming and gml knowled is required.

***Just numbers to get an idea of the size of the asset, you won't be needing every single object and script.

More info

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 4.0.0. Published October 24, 2020

Updated for GMS2.3

GMS1 - Version 1.0.0. Published October 25, 2020

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