Description
72 Sold! Thank you! Leave a review & rating! Trying to make this my fourth 5-Star rating asset!
Version 5.3.5 released! 10/26/16 12:07AM -Cleaned up code, added comments to engine. Tracking AI and Avoiding, Alternate routes is almost perfect now!
AI types have been separated into two Tracking, Distance AI.
Tracking AI
- Loss of Sight. *Will track the AI in a circular motion if the player is in range, until it sees the player.
- Avoids objects and projectiles.
- Player Detection / Line of Sight
- Chase mode around walls
Distance AI Distance AI, can spawn any where in the room with three options: 1.stay in place on spawn 2.create path, move to point on spawn 3.create path, move to player on spawn
Avoids objects and projectiles. Line of Sight
-Easy to customize by simply changing numbers to your liking!
W,A,S,D = Movement Left Click= Fire Q = Debug Grid
Version 5.3.1 released! 10/23/16 Version 4.1.1 released: adds one more AI type. Version 3.5.0 released Version 3.1.4 released to fix bugs/memory leak.
End User Licence Agreement (EULA)