Spawn System

Richard Luxford

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Spawn System is a light weight and powerful script that can be used to respawn instances. It uses a custom timer compared to the one equipped with Game Maker. With this, it is able to set spawn times unique to each instance. All variables are stored in a global “ds_list()”. You are able to store custom variables in it as well such as "level", "health", etc. They can then be set once the instance has spawned.

You can easily import this in to any project, and in a matter of minutes, it will be up and running with very little configuration is needed. This system can be used for any type of game.

What comes included:

  • Core spawn system
  • Custom timer system
  • PDF getting started guide
  • Example of how it works
  • Debug System

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 1.0.0. Published January 14, 2016

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