Sam Whillance

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A quick and easy data framework that uses the secure_save and secure_load functions to save and load encrypted data.

Data is grouped into DATASETS which store similar data in a file with an extension and name of your choice.

Has an auto-save feature that saves datasets periodically. Alternatively you can manually save the data at key points in your game.

No need for global variables like global.total_kills, use the scripts to return values.

Examples below:

// Get values from a dataset and move to a position
x = scr_dataset_get(DATASET_EXAMPLE, DAT_BOX_X, x);
y = scr_dataset_get(DATASET_EXAMPLE, DAT_BOX_Y, y);

// Overwrite values in the dataset
scr_dataset_set(DATASET_EXAMPLE, DAT_BOX_X, x);
scr_dataset_set(DATASET_EXAMPLE, DAT_BOX_Y, y);

// Save a dataset

// Load a dataset

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 1.0.0. Published September 25, 2015

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