Description
This Engine is a powerful asset that creates lights and shadows using a composition of surfaces.
It's not powerful like a shader, but still a very good approach, being totally configurable, easy to learn and it's very optimized. That means: FAST!!!
It's based on flokkienathur algorithm, but with a huge quantity of improvements.
You can download the "dancing skeletons" demo here: http://bit.ly/1DlowCn
End User Licence Agreement (EULA)
Age Rating: 4+
Version
GMS1 - Version 1.0.2. Published September 18, 2016
- Fixed "Unbalanced surface stack. You MUST use surface reset target() for each set" problem that was happening after last GameMaker update;
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