Shop & Inventory [ds map]

A Den

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A simple but effective inventory code. So far this inventory code created in 2 versions. 1st version is

created in 2D arrays and this version is created in ds_map. You can choose which one is more suitable

with your interest.

2D arrays version link : https://marketplace.yoyogames.com/assets/1807/shop-inventory-arrays

This code is divide to 2 common sections which often appear in many games. There are shop inventory

section and player inventory section.

Shop Inventory Section

This section is consist of basic of this inventory code.

The main features include:

  • Resizeable inventory slots

  • Highlight slot when mouse meet a slot

  • Add 1 or multiple item(s) to shop in same time

  • Buy item then send it to player inventory

  • Delete added item(s) in shop

Player inventory section

This section is advanced version from shop inventory code. In here, we display 2 inventories in 1 room.

One inventory act like "stash" section & other one act like "equip" section.

The additional features include :

  • Click and drop item between those inventories

    This feature-based performance is like equip & unequip in RPG game

  • Locked & unlocked slot system

For illustration in this inventory system, We use it to arrange army party:

1st step: in shop inventory section (we call it tavern section): we recruit some army units

2nd step: we deploy & arrange those units in player inventory section (we call it deploy section)

End User Licence Agreement (EULA).

Age Rating: 4+


GMS1 - Version 1.0.0. Published April 20, 2015

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