GameMaker (2.3)

Rocket Networking Engine


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Rocket Networking is an engine that aims to make Gamemaker networking as easy as possible, allowing users to make quality multiplayer games with little to no code and quick implementation.

To set up an account, users need to visit the website and after creating an account, users are assigned a unique server ID, which they need to replace in the game maker project provided .

With the easy room-based system, users can share data between clients with low code. The website provides a dashboard for easy access to Rocket Networking's features. Additionally, users can access documentation, code snippets, and courses on how to make specific games using Rocket Networking. For more information, users can contact [email protected].

End User Licence Agreement (EULA).

Age Rating: 4+


GMS2.3 - Version 2.1.0. Published March 1, 2024

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