A very small (AND COMPLEX AF) system in gms 2.3 for controlling a simple character's movement and sprites while moving in all directions. (NO COLLISION DETECTING)
Made this in a day for my own project, but it's the first time I make a movement system this clean, so I wanna share it.
Player sprites were made using 0x72's pixeldudesmaker system, found here https://0x72.itch.io/pixeldudesmaker
Sword sprites are by me (first decent pixel art by me, so let me know your thoughts)